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	<title>Noah Liebman &#187; audio</title>
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	<link>http://noahliebman.com</link>
	<description>Just another WordPress weblog</description>
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		<title>Instant Hijack and Digi CoreAudio driver are not friends</title>
		<link>http://noahliebman.com/2009/04/instant-hijack-and-digi-coreaudio-driver-are-not-friends/</link>
		<comments>http://noahliebman.com/2009/04/instant-hijack-and-digi-coreaudio-driver-are-not-friends/#comments</comments>
		<pubDate>Mon, 27 Apr 2009 21:32:32 +0000</pubDate>
		<dc:creator>Noah</dc:creator>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[Airfoil]]></category>
		<category><![CDATA[Audio Hijack]]></category>
		<category><![CDATA[CoreAudio]]></category>
		<category><![CDATA[Digidesign]]></category>
		<category><![CDATA[drivers]]></category>
		<category><![CDATA[Instant Hijack]]></category>
		<category><![CDATA[Rogue Amoeba]]></category>
		<category><![CDATA[solution]]></category>
		<category><![CDATA[troubleshooting]]></category>

		<guid isPermaLink="false">http://noahliebman.com/?p=168</guid>
		<description><![CDATA[Just in case anyone else runs into the same issue… I just spent about half an hour trying to figure out why I couldn&#8217;t get the Digi CoreAudio driver to work. It knew that in order to grab the audio from a given application, one needs to launch that application after the CoreAudio Manager is [...]]]></description>
			<content:encoded><![CDATA[<p>Just in case anyone else runs into the same issue…</p>
<p style="text-align: center;"><a  href="http://noahliebman.com/wordpress/wp-content/uploads/2009/04/digi-instant-hijack-compatibility-fail.png" class="thickbox no_icon" rel="gallery-168" title="digi-instant-hijack-compatibility-fail"><img class="size-full wp-image-169 aligncenter" title="digi-instant-hijack-compatibility-fail" src="http://noahliebman.com/wordpress/wp-content/uploads/2009/04/digi-instant-hijack-compatibility-fail.png" alt="digi-instant-hijack-compatibility-fail" width="288" height="156" /></a></p>
<p>I just spent about half an hour trying to figure out why I couldn&#8217;t get the <a  href="http://www.digidesign.com/index.cfm?navid=3&#038;langid=100&#038;categoryid=35&#038;itemid=23192">Digi CoreAudio driver</a> to work. It knew that in order to grab the audio from a given application, one needs to launch that application after the CoreAudio Manager is connected to the hardware.</p>
<p>This whole &#8220;re-launch the application to grab the audio&#8221; thing reminded me of <a  href="http://rogueamoeba.com/">Audio Hijack/Airfoil</a> without Instant Hijack installed, so it occurred to me that maybe Instant Hijack inserting itself between my applications and the Digi driver.</p>
<p>Turns out I was right: I uninstalled Instant Hijack (a quick and easy process, I might add), and when I logged back in, the CoreAudio manager was able to &#8220;attach clients&#8221;.</p>
<p>I certainly can&#8217;t blame either of these companies — they&#8217;re both trying to do some rather unsupported stuff with system audio — but I figured I post in case anyone else runs into a similar issue.</p>
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		<title>You&#8217;re majoring in control surfaces‽</title>
		<link>http://noahliebman.com/2009/03/youre-majoring-in-control-surfaces/</link>
		<comments>http://noahliebman.com/2009/03/youre-majoring-in-control-surfaces/#comments</comments>
		<pubDate>Thu, 19 Mar 2009 22:08:55 +0000</pubDate>
		<dc:creator>Noah</dc:creator>
				<category><![CDATA[Ideas]]></category>
		<category><![CDATA[Information]]></category>
		<category><![CDATA[Musical Theater]]></category>
		<category><![CDATA[School]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[devices]]></category>
		<category><![CDATA[mixers]]></category>
		<category><![CDATA[surfaces]]></category>
		<category><![CDATA[theatre]]></category>
		<category><![CDATA[usability]]></category>

		<guid isPermaLink="false">http://noahliebman.com/?p=157</guid>
		<description><![CDATA[First things first: yes, that is an interrobang. Last week I worked tech for a student-produced (MUSKET) musical, Kiss of the Spider Woman — quite a good show, I might add — at the Power Center. It was really great to be back in theatre, and especially great to be back behind a board. The [...]]]></description>
			<content:encoded><![CDATA[<p>First things first: yes, that is an <a  href="http://en.wikipedia.org/wiki/Interrobang">interrobang</a>.</p>
<p>Last week I worked tech for a student-produced (<a  href="http://www.umuac.org/musket/main/main.html">MUSKET</a>) musical, <a  href="http://en.wikipedia.org/wiki/Kiss_of_the_Spider_Woman_(musical)">Kiss of the Spider Woman</a> — quite a good show, I might add — at the <a  href="http://www.music.umich.edu/about/facilities/central_campus/power/index.htm">Power Center</a>. It was really great to be back in theatre, and especially great to be back behind a board. The fact that, as a sound guy, it was the &#8220;wrong&#8221; board, the light board, was irrelevant; it was a lot of fun.</p>
<p>With just a few quick stints in between, it was really the first time I&#8217;d done any theatre tech work since high school, and this time I looked at everything with a very different eye: the eye of an <a  href="http://www.si.umich.edu/msi/hci.htm">HCI student</a>.</p>
<p><a  href="http://www.flickr.com/photos/neoflox/2436877401/"><img class="size-medium wp-image-158 alignright" title="mixer" src="http://noahliebman.com/wordpress/wp-content/uploads/2009/03/mixer-300x167.jpg" alt="mixer" width="300" height="167" /></a>Trying to explain what studying &#8220;information&#8221; means to the uninitiated has always proved challenging, and explaining it to my fellow theatre techs was no different. What I ended up saying that I study user interface design. Overhearing this from across the empty auditorium, one of the lighting guys made an obvious, but not-so-obvious, jump, shouting, &#8220;You&#8217;re majoring in control surfaces‽&#8221;</p>
<p>&#8220;Well,&#8221; I thought, &#8220;from his perspective, yes.&#8221; So much of what we study in school is limited to on-screen interactions, be they in traditional software, web applications, or mobile applications, that input devices have been relegated to a single day&#8217;s worth of discussion in one class. This pushes more complex input devices, like control surfaces, way out into the periphery. But there it was: I&#8217;m majoring in control surfaces. Brilliant.</p>
<p>This realization got me started thinking about the control surface with which I am most familiar: the analog <a  href="http://en.wikipedia.org/wiki/Mixing_console">mixing console</a>. This is truly an elegant device, with one channel strip for each input channel, and each channel strip laid out as the signal flows: preamp gain at the top, then processing, routing, and finally level. These are then mixed together and sent to the outputs.</p>
<p>Then along came digital. Sure, they can have a much higher input density, and the power to run dozens of mixes from one board is very cool, but it comes at a significant cost to usability. <a  href="http://en.wikipedia.org/wiki/Mixing_console#Ease_of_use">Wikipedia</a> agrees:</p>
<blockquote><p>Analog consoles remain popular due to their continuing to have one knob, fader or button per function, a reassuring feature for the user. This takes up more physical space but allows more rapid response to changing performance conditions. Most digital mixers take advantage of the technology to reduce the physical space requirements of their product, entailing compromises in user interface such as a single shared channel adjustment area that is selectable for only one channel at a time. Additionally, most digital mixers have virtual pages or layers which change the fader banks into separate controls for additional inputs or for adjusting equalization or aux send levels. This layering can be confusing for operators.</p></blockquote>
<p>The reason, I believe, for many of these usability problems is that much as computers rely on a nested-folder analogy to manage files and have only recently begun to take advantage of their digital nature by using tags (think <a  href="http://services.google.com/tutorial/gmail_labels/">Gmail&#8217;s Labels</a>), digital mixing consoles are using the analog mixing console as an analogy for digital signals.</p>
<p>This point was really driven home when the lighting designer explained to me that the market leader in moving light consoles has been uncontested for ten years because its designers gave serious thought to what makes moving lights different from conventional lights, and what designers and operators need to do to accomplish their goals; in other words, user-centered design.</p>
<p>I don&#8217;t know what the answer is, but I believe that some fundamentally different way of handling large volumes (pun intended) of audio channels in a reasonably sized board is lurking just out of reach.</p>
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